patch-2.1.107 linux/arch/i386/math-emu/README
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- Lines: 18
- Date:
Wed Jun 24 14:30:08 1998
- Orig file:
v2.1.106/linux/arch/i386/math-emu/README
- Orig date:
Tue Dec 9 17:57:09 1997
diff -u --recursive --new-file v2.1.106/linux/arch/i386/math-emu/README linux/arch/i386/math-emu/README
@@ -131,7 +131,7 @@
movl %esp,[%ebx]
fld1
The FPU instruction may be (usually will be) loaded into the pre-fetch
-queue of the cpu before the mov instruction is executed. If the
+queue of the CPU before the mov instruction is executed. If the
destination of the 'movl' overlaps the FPU instruction then the bytes
in the prefetch queue and memory will be inconsistent when the FPU
instruction is executed. The emulator will be invoked but will not be
@@ -163,7 +163,7 @@
The speed of floating point computation with the emulator will depend
upon instruction mix. Relative performance is best for the instructions
which require most computation. The simple instructions are adversely
-affected by the fpu instruction trap overhead.
+affected by the FPU instruction trap overhead.
Timing: Some simple timing tests have been made on the emulator functions.
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