patch-2.4.20 linux-2.4.20/include/linux/pci_gameport.h

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diff -urN linux-2.4.19/include/linux/pci_gameport.h linux-2.4.20/include/linux/pci_gameport.h
@@ -0,0 +1,39 @@
+#ifndef __LINUX_PCI_GAMEPORT_H
+#define __LINUX_PCI_GAMEPORT_H
+
+/*
+ *	Public interfaces for attaching a PCI gameport directly to the
+ *	soundcard when it shares the same PCI ident
+ */
+ 
+#define PCIGAME_4DWAVE		0
+#define PCIGAME_VORTEX		1
+#define PCIGAME_VORTEX2		2
+
+
+struct pcigame_data {
+	int gcr;	/* Gameport control register */
+	int legacy;	/* Legacy port location */
+	int axes;	/* Axes start */
+	int axsize;	/* Axis field size */
+	int axmax;	/* Axis field max value */
+	int adcmode;	/* Value to enable ADC mode in GCR */
+};
+
+struct pcigame {
+	struct gameport gameport;
+	struct pci_dev *dev;
+        unsigned char *base;
+	struct pcigame_data *data;
+};
+
+
+#if defined(CONFIG_INPUT_PCIGAME) || defined(CONFIG_INPUT_PCIGAME_MODULE)
+extern struct pcigame *pcigame_attach(struct pci_dev *dev, int type);
+extern void pcigame_detach(struct pcigame *game);
+#else
+#define pcigame_attach(a,b)	NULL
+#define pcigame_detach(a)
+#endif
+
+#endif

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