patch-2.4.20 linux-2.4.20/include/linux/pci_gameport.h
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- Lines: 40
- Date:
Thu Nov 28 15:53:15 2002
- Orig file:
linux-2.4.19/include/linux/pci_gameport.h
- Orig date:
Wed Dec 31 16:00:00 1969
diff -urN linux-2.4.19/include/linux/pci_gameport.h linux-2.4.20/include/linux/pci_gameport.h
@@ -0,0 +1,39 @@
+#ifndef __LINUX_PCI_GAMEPORT_H
+#define __LINUX_PCI_GAMEPORT_H
+
+/*
+ * Public interfaces for attaching a PCI gameport directly to the
+ * soundcard when it shares the same PCI ident
+ */
+
+#define PCIGAME_4DWAVE 0
+#define PCIGAME_VORTEX 1
+#define PCIGAME_VORTEX2 2
+
+
+struct pcigame_data {
+ int gcr; /* Gameport control register */
+ int legacy; /* Legacy port location */
+ int axes; /* Axes start */
+ int axsize; /* Axis field size */
+ int axmax; /* Axis field max value */
+ int adcmode; /* Value to enable ADC mode in GCR */
+};
+
+struct pcigame {
+ struct gameport gameport;
+ struct pci_dev *dev;
+ unsigned char *base;
+ struct pcigame_data *data;
+};
+
+
+#if defined(CONFIG_INPUT_PCIGAME) || defined(CONFIG_INPUT_PCIGAME_MODULE)
+extern struct pcigame *pcigame_attach(struct pci_dev *dev, int type);
+extern void pcigame_detach(struct pcigame *game);
+#else
+#define pcigame_attach(a,b) NULL
+#define pcigame_detach(a)
+#endif
+
+#endif
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