patch-2.4.20 linux-2.4.20/arch/parisc/lib/io.c
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- Lines: 460
- Date:
Thu Nov 28 15:53:10 2002
- Orig file:
linux-2.4.19/arch/parisc/lib/io.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -urN linux-2.4.19/arch/parisc/lib/io.c linux-2.4.20/arch/parisc/lib/io.c
@@ -0,0 +1,459 @@
+/*
+ * arch/parisc/lib/io.c
+ *
+ * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard
+ * Copyright (c) Randolph Chung 2001 <tausq@debian.org>
+ *
+ * IO accessing functions which shouldn't be inlined because they're too big
+ */
+
+#include <linux/kernel.h>
+#include <asm/io.h>
+
+/* Copies a block of memory to a device in an efficient manner.
+ * Assumes the device can cope with 32-bit transfers. If it can't,
+ * don't use this function.
+ */
+void memcpy_toio(unsigned long dest, const void *src, int count)
+{
+ if ((dest & 3) != ((unsigned long)src & 3))
+ goto bytecopy;
+ while (dest & 3) {
+ writeb(*(char *)src, dest++);
+ ((char *)src)++;
+ count--;
+ }
+ while (count > 3) {
+ __raw_writel(*(u32 *)src, dest);
+ (unsigned long) src += 4;
+ dest += 4;
+ count -= 4;
+ }
+ bytecopy:
+ while (count--) {
+ writeb(*(char *)src, dest++);
+ ((char *)src)++;
+ }
+}
+
+/*
+** Copies a block of memory from a device in an efficient manner.
+** Assumes the device can cope with 32-bit transfers. If it can't,
+** don't use this function.
+**
+** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM:
+** 27341/64 = 427 cyc per int
+** 61311/128 = 478 cyc per short
+** 122637/256 = 479 cyc per byte
+** Ergo bus latencies dominant (not transfer size).
+** Minimize total number of transfers at cost of CPU cycles.
+** TODO: only look at src alignment and adjust the stores to dest.
+*/
+void memcpy_fromio(void *dest, unsigned long src, int count)
+{
+ /* first compare alignment of src/dst */
+ if ( (((unsigned long)dest ^ src) & 1) || (count < 2) )
+ goto bytecopy;
+
+ if ( (((unsigned long)dest ^ src) & 2) || (count < 4) )
+ goto shortcopy;
+
+ /* Then check for misaligned start address */
+ if (src & 1) {
+ *(u8 *)dest = readb(src);
+ ((u8 *)src)++;
+ ((u8 *)dest)++;
+ count--;
+ if (count < 2) goto bytecopy;
+ }
+
+ if (src & 2) {
+ *(u16 *)dest = __raw_readw(src);
+ ((u16 *)src)++;
+ ((u16 *)dest)++;
+ count-=2;
+ }
+
+ while (count > 3) {
+ *(u32 *)dest = __raw_readl(src);
+ dest += 4;
+ src += 4;
+ count -= 4;
+ }
+
+ shortcopy:
+ while (count > 1) {
+ *(u16 *)dest = __raw_readw(src);
+ ((u16 *)src)++;
+ ((u16 *)dest)++;
+ count-=2;
+ }
+
+ bytecopy:
+ while (count--) {
+ *(char *)dest = readb(src);
+ ((char *)src)++;
+ ((char *)dest)++;
+ }
+}
+
+/* Sets a block of memory on a device to a given value.
+ * Assumes the device can cope with 32-bit transfers. If it can't,
+ * don't use this function.
+ */
+void memset_io(unsigned long dest, char fill, int count)
+{
+ u32 fill32 = (fill << 24) | (fill << 16) | (fill << 8) | fill;
+ while (dest & 3) {
+ writeb(fill, dest++);
+ count--;
+ }
+ while (count > 3) {
+ __raw_writel(fill32, dest);
+ dest += 4;
+ count -= 4;
+ }
+ while (count--) {
+ writeb(fill, dest++);
+ }
+}
+
+/*
+ * Read COUNT 8-bit bytes from port PORT into memory starting at
+ * SRC.
+ */
+void insb (unsigned long port, void *dst, unsigned long count)
+{
+ while (((unsigned long)dst) & 0x3) {
+ if (!count)
+ return;
+ count--;
+ *(unsigned char *) dst = inb(port);
+ ((unsigned char *) dst)++;
+ }
+
+ while (count >= 4) {
+ unsigned int w;
+ count -= 4;
+ w = inb(port) << 24;
+ w |= inb(port) << 16;
+ w |= inb(port) << 8;
+ w |= inb(port);
+ *(unsigned int *) dst = w;
+ ((unsigned int *) dst)++;
+ }
+
+ while (count) {
+ --count;
+ *(unsigned char *) dst = inb(port);
+ ((unsigned char *) dst)++;
+ }
+}
+
+
+/*
+ * Read COUNT 16-bit words from port PORT into memory starting at
+ * SRC. SRC must be at least short aligned. This is used by the
+ * IDE driver to read disk sectors. Performance is important, but
+ * the interfaces seems to be slow: just using the inlined version
+ * of the inw() breaks things.
+ */
+void insw (unsigned long port, void *dst, unsigned long count)
+{
+ unsigned int l = 0, l2;
+
+ if (!count)
+ return;
+
+ switch (((unsigned long) dst) & 0x3)
+ {
+ case 0x00: /* Buffer 32-bit aligned */
+ while (count>=2) {
+
+ count -= 2;
+ l = cpu_to_le16(inw(port)) << 16;
+ l |= cpu_to_le16(inw(port));
+ *(unsigned int *) dst = l;
+ ((unsigned int *) dst)++;
+ }
+ if (count) {
+ *(unsigned short *) dst = cpu_to_le16(inw(port));
+ }
+ break;
+
+ case 0x02: /* Buffer 16-bit aligned */
+ *(unsigned short *) dst = cpu_to_le16(inw(port));
+ ((unsigned short *) dst)++;
+ count--;
+ while (count>=2) {
+
+ count -= 2;
+ l = cpu_to_le16(inw(port)) << 16;
+ l |= cpu_to_le16(inw(port));
+ *(unsigned int *) dst = l;
+ ((unsigned int *) dst)++;
+ }
+ if (count) {
+ *(unsigned short *) dst = cpu_to_le16(inw(port));
+ }
+ break;
+
+ case 0x01: /* Buffer 8-bit aligned */
+ case 0x03:
+ /* I don't bother with 32bit transfers
+ * in this case, 16bit will have to do -- DE */
+ --count;
+
+ l = cpu_to_le16(inw(port));
+ *(unsigned char *) dst = l >> 8;
+ ((unsigned char *) dst)++;
+ while (count--)
+ {
+ l2 = cpu_to_le16(inw(port));
+ *(unsigned short *) dst = (l & 0xff) << 8 | (l2 >> 8);
+ ((unsigned short *) dst)++;
+ l = l2;
+ }
+ *(unsigned char *) dst = l & 0xff;
+ break;
+ }
+}
+
+
+
+/*
+ * Read COUNT 32-bit words from port PORT into memory starting at
+ * SRC. Now works with any alignment in SRC. Performance is important,
+ * but the interfaces seems to be slow: just using the inlined version
+ * of the inl() breaks things.
+ */
+void insl (unsigned long port, void *dst, unsigned long count)
+{
+ unsigned int l = 0, l2;
+
+ if (!count)
+ return;
+
+ switch (((unsigned long) dst) & 0x3)
+ {
+ case 0x00: /* Buffer 32-bit aligned */
+ while (count--)
+ {
+ *(unsigned int *) dst = cpu_to_le32(inl(port));
+ ((unsigned int *) dst)++;
+ }
+ break;
+
+ case 0x02: /* Buffer 16-bit aligned */
+ --count;
+
+ l = cpu_to_le32(inl(port));
+ *(unsigned short *) dst = l >> 16;
+ ((unsigned short *) dst)++;
+
+ while (count--)
+ {
+ l2 = cpu_to_le32(inl(port));
+ *(unsigned int *) dst = (l & 0xffff) << 16 | (l2 >> 16);
+ ((unsigned int *) dst)++;
+ l = l2;
+ }
+ *(unsigned short *) dst = l & 0xffff;
+ break;
+ case 0x01: /* Buffer 8-bit aligned */
+ --count;
+
+ l = cpu_to_le32(inl(port));
+ *(unsigned char *) dst = l >> 24;
+ ((unsigned char *) dst)++;
+ *(unsigned short *) dst = (l >> 8) & 0xffff;
+ ((unsigned short *) dst)++;
+ while (count--)
+ {
+ l2 = cpu_to_le32(inl(port));
+ *(unsigned int *) dst = (l & 0xff) << 24 | (l2 >> 8);
+ ((unsigned int *) dst)++;
+ l = l2;
+ }
+ *(unsigned char *) dst = l & 0xff;
+ break;
+ case 0x03: /* Buffer 8-bit aligned */
+ --count;
+
+ l = cpu_to_le32(inl(port));
+ *(unsigned char *) dst = l >> 24;
+ ((unsigned char *) dst)++;
+ while (count--)
+ {
+ l2 = cpu_to_le32(inl(port));
+ *(unsigned int *) dst = (l & 0xffffff) << 8 | l2 >> 24;
+ ((unsigned int *) dst)++;
+ l = l2;
+ }
+ *(unsigned short *) dst = (l >> 8) & 0xffff;
+ ((unsigned short *) dst)++;
+ *(unsigned char *) dst = l & 0xff;
+ break;
+ }
+}
+
+
+/*
+ * Like insb but in the opposite direction.
+ * Don't worry as much about doing aligned memory transfers:
+ * doing byte reads the "slow" way isn't nearly as slow as
+ * doing byte writes the slow way (no r-m-w cycle).
+ */
+void outsb(unsigned long port, const void * src, unsigned long count)
+{
+ while (count) {
+ count--;
+ outb(*(char *)src, port);
+ ((char *) src)++;
+ }
+}
+
+/*
+ * Like insw but in the opposite direction. This is used by the IDE
+ * driver to write disk sectors. Performance is important, but the
+ * interfaces seems to be slow: just using the inlined version of the
+ * outw() breaks things.
+ */
+void outsw (unsigned long port, const void *src, unsigned long count)
+{
+ unsigned int l = 0, l2;
+
+ if (!count)
+ return;
+
+ switch (((unsigned long) src) & 0x3)
+ {
+ case 0x00: /* Buffer 32-bit aligned */
+ while (count>=2) {
+ count -= 2;
+ l = *(unsigned int *) src;
+ ((unsigned int *) src)++;
+ outw(le16_to_cpu(l >> 16), port);
+ outw(le16_to_cpu(l & 0xffff), port);
+ }
+ if (count) {
+ outw(le16_to_cpu(*(unsigned short*)src), port);
+ }
+ break;
+
+ case 0x02: /* Buffer 16-bit aligned */
+
+ outw(le16_to_cpu(*(unsigned short*)src), port);
+ ((unsigned short *) src)++;
+ count--;
+
+ while (count>=2) {
+ count -= 2;
+ l = *(unsigned int *) src;
+ ((unsigned int *) src)++;
+ outw(le16_to_cpu(l >> 16), port);
+ outw(le16_to_cpu(l & 0xffff), port);
+ }
+ if (count) {
+ outw(le16_to_cpu(*(unsigned short*)src), port);
+ }
+ break;
+
+ case 0x01: /* Buffer 8-bit aligned */
+ /* I don't bother with 32bit transfers
+ * in this case, 16bit will have to do -- DE */
+
+ l = *(unsigned char *) src << 8;
+ ((unsigned char *) src)++;
+ count--;
+ while (count)
+ {
+ count--;
+ l2 = *(unsigned short *) src;
+ ((unsigned short *) src)++;
+ outw(le16_to_cpu(l | l2 >> 8), port);
+ l = l2 << 8;
+ }
+ l2 = *(unsigned char *) src;
+ outw (le16_to_cpu(l | l2>>8), port);
+ break;
+
+ }
+}
+
+
+/*
+ * Like insl but in the opposite direction. This is used by the IDE
+ * driver to write disk sectors. Works with any alignment in SRC.
+ * Performance is important, but the interfaces seems to be slow:
+ * just using the inlined version of the outl() breaks things.
+ */
+void outsl (unsigned long port, const void *src, unsigned long count)
+{
+ unsigned int l = 0, l2;
+
+ if (!count)
+ return;
+
+ switch (((unsigned long) src) & 0x3)
+ {
+ case 0x00: /* Buffer 32-bit aligned */
+ while (count--)
+ {
+ outl(le32_to_cpu(*(unsigned int *) src), port);
+ ((unsigned int *) src)++;
+ }
+ break;
+
+ case 0x02: /* Buffer 16-bit aligned */
+ --count;
+
+ l = *(unsigned short *) src;
+ ((unsigned short *) src)++;
+
+ while (count--)
+ {
+ l2 = *(unsigned int *) src;
+ ((unsigned int *) src)++;
+ outl (le32_to_cpu(l << 16 | l2 >> 16), port);
+ l = l2;
+ }
+ l2 = *(unsigned short *) src;
+ outl (le32_to_cpu(l << 16 | l2), port);
+ break;
+ case 0x01: /* Buffer 8-bit aligned */
+ --count;
+
+ l = *(unsigned char *) src << 24;
+ ((unsigned char *) src)++;
+ l |= *(unsigned short *) src << 8;
+ ((unsigned short *) src)++;
+ while (count--)
+ {
+ l2 = *(unsigned int *) src;
+ ((unsigned int *) src)++;
+ outl (le32_to_cpu(l | l2 >> 24), port);
+ l = l2 << 8;
+ }
+ l2 = *(unsigned char *) src;
+ outl (le32_to_cpu(l | l2), port);
+ break;
+ case 0x03: /* Buffer 8-bit aligned */
+ --count;
+
+ l = *(unsigned char *) src << 24;
+ ((unsigned char *) src)++;
+ while (count--)
+ {
+ l2 = *(unsigned int *) src;
+ ((unsigned int *) src)++;
+ outl (le32_to_cpu(l | l2 >> 8), port);
+ l = l2 << 24;
+ }
+ l2 = *(unsigned short *) src << 16;
+ ((unsigned short *) src)++;
+ l2 |= *(unsigned char *) src;
+ outl (le32_to_cpu(l | l2), port);
+ break;
+ }
+}
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TCL-scripts by Sam Shen (who was at: slshen@lbl.gov)