patch-2.3.4 linux/arch/sparc64/math-emu/op-8.h

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diff -u --recursive --new-file v2.3.3/linux/arch/sparc64/math-emu/op-8.h linux/arch/sparc64/math-emu/op-8.h
@@ -0,0 +1,103 @@
+/* Software floating-point emulation.
+   Basic eight-word fraction declaration and manipulation.
+   Copyright (C) 1997,1998,1999 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+   Contributed by Richard Henderson (rth@cygnus.com),
+		  Jakub Jelinek (jj@ultra.linux.cz) and
+		  Peter Maydell (pmaydell@chiark.greenend.org.uk).
+                                                         
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Library General Public License as
+   published by the Free Software Foundation; either version 2 of the
+   License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Library General Public License for more details.
+
+   You should have received a copy of the GNU Library General Public
+   License along with the GNU C Library; see the file COPYING.LIB.  If
+   not, write to the Free Software Foundation, Inc.,
+   59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
+
+/* We need just a few things from here for op-4, if we ever need some
+   other macros, they can be added. */
+#define _FP_FRAC_DECL_8(X)	_FP_W_TYPE X##_f[8]
+#define _FP_FRAC_HIGH_8(X)	(X##_f[7])
+#define _FP_FRAC_LOW_8(X)	(X##_f[0])
+#define _FP_FRAC_WORD_8(X,w)	(X##_f[w])
+
+#define _FP_FRAC_SLL_8(X,N)						\
+  do {									\
+    _FP_I_TYPE _up, _down, _skip, _i;					\
+    _skip = (N) / _FP_W_TYPE_SIZE;					\
+    _up = (N) % _FP_W_TYPE_SIZE;					\
+    _down = _FP_W_TYPE_SIZE - _up;					\
+    if (!_up)								\
+      for (_i = 7; _i >= _skip; --_i)					\
+	X##_f[_i] = X##_f[_i-_skip];					\
+    else								\
+      {									\
+	for (_i = 7; _i > _skip; --_i)					\
+	  X##_f[_i] = X##_f[_i-_skip] << _up				\
+		      | X##_f[_i-_skip-1] >> _down;			\
+	X##_f[_i--] = X##_f[0] << _up; 					\
+      }									\
+    for (; _i >= 0; --_i)						\
+      X##_f[_i] = 0;							\
+  } while (0)
+
+#define _FP_FRAC_SRL_8(X,N)						\
+  do {									\
+    _FP_I_TYPE _up, _down, _skip, _i;					\
+    _skip = (N) / _FP_W_TYPE_SIZE;					\
+    _down = (N) % _FP_W_TYPE_SIZE;					\
+    _up = _FP_W_TYPE_SIZE - _down;					\
+    if (!_down)								\
+      for (_i = 0; _i <= 7-_skip; ++_i)					\
+	X##_f[_i] = X##_f[_i+_skip];					\
+    else								\
+      {									\
+	for (_i = 0; _i < 7-_skip; ++_i)				\
+	  X##_f[_i] = X##_f[_i+_skip] >> _down				\
+		      | X##_f[_i+_skip+1] << _up;			\
+	X##_f[_i++] = X##_f[7] >> _down;				\
+      }									\
+    for (; _i < 8; ++_i)						\
+      X##_f[_i] = 0;							\
+  } while (0)
+
+
+/* Right shift with sticky-lsb. 
+ * What this actually means is that we do a standard right-shift,
+ * but that if any of the bits that fall off the right hand side
+ * were one then we always set the LSbit.
+ */
+#define _FP_FRAC_SRS_8(X,N,size)					\
+  do {									\
+    _FP_I_TYPE _up, _down, _skip, _i;					\
+    _FP_W_TYPE _s;							\
+    _skip = (N) / _FP_W_TYPE_SIZE;					\
+    _down = (N) % _FP_W_TYPE_SIZE;					\
+    _up = _FP_W_TYPE_SIZE - _down;					\
+    for (_s = _i = 0; _i < _skip; ++_i)					\
+      _s |= X##_f[_i];							\
+    _s |= X##_f[_i] << _up;						\
+/* s is now != 0 if we want to set the LSbit */				\
+    if (!_down)								\
+      for (_i = 0; _i <= 7-_skip; ++_i)					\
+	X##_f[_i] = X##_f[_i+_skip];					\
+    else								\
+      {									\
+	for (_i = 0; _i < 7-_skip; ++_i)				\
+	  X##_f[_i] = X##_f[_i+_skip] >> _down				\
+		      | X##_f[_i+_skip+1] << _up;			\
+	X##_f[_i++] = X##_f[7] >> _down;				\
+      }									\
+    for (; _i < 8; ++_i)						\
+      X##_f[_i] = 0;							\
+    /* don't fix the LSB until the very end when we're sure f[0] is stable */	\
+    X##_f[0] |= (_s != 0);						\
+  } while (0)
+

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