patch-1.3.44 linux/arch/sparc/kernel/signal.c
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- Lines: 376
- Date:
Sat Nov 25 02:58:25 1995
- Orig file:
v1.3.43/linux/arch/sparc/kernel/signal.c
- Orig date:
Sun Jan 22 23:02:31 1995
diff -u --recursive --new-file v1.3.43/linux/arch/sparc/kernel/signal.c linux/arch/sparc/kernel/signal.c
@@ -1,4 +1,4 @@
-/*
+/* $Id: signal.c,v 1.19 1995/11/25 00:58:24 davem Exp $
* linux/arch/sparc/kernel/signal.c
*
* Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu)
@@ -11,48 +11,239 @@
#include <linux/wait.h>
#include <linux/ptrace.h>
#include <linux/unistd.h>
+#include <linux/mm.h>
#include <asm/segment.h>
+#include <asm/bitops.h>
+#include <asm/ptrace.h>
#define _S(nr) (1<<((nr)-1))
#define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP)))
-asmlinkage int sys_waitpid(pid_t pid,unsigned long * stat_addr, int options);
+asmlinkage int sys_waitpid(pid_t pid, unsigned long *stat_addr, int options);
+asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs);
/*
* atomically swap in the new signal mask, and wait for a signal.
+ * This is really tricky on the Sparc, watch out...
*/
-asmlinkage int sys_sigsuspend(int restart, unsigned long oldmask, unsigned long set)
+asmlinkage inline int _sigpause_common(unsigned int set, struct pt_regs *regs)
{
unsigned long mask;
- struct pt_regs * regs = (struct pt_regs *) &restart;
mask = current->blocked;
current->blocked = set & _BLOCKABLE;
+ /* Advance over the syscall instruction for when
+ * we return. We want setup_frame to save the proper
+ * state, but then below we set ourselves backwards
+ * to compensate for what ret_sys_call does. Ick!
+ */
+ regs->pc += 4;
+ regs->npc += 4;
while (1) {
current->state = TASK_INTERRUPTIBLE;
schedule();
- if (do_signal(mask,regs))
+ if (do_signal(mask, regs)) {
+ /* If we actually post the signal then we
+ * will get our PCs advanced in entry.S, to
+ * compensate we throw the PCs back one insn.
+ */
+ regs->pc -= 4;
+ regs->npc -= 4;
return -EINTR;
+ }
}
}
-asmlinkage int sys_sigreturn(unsigned long __unused)
+asmlinkage int sys_sigpause(unsigned int set)
+{
+ struct pt_regs *regs;
+ unsigned long fp;
+
+ __asm__ __volatile__("mov %%fp, %0\n\t" :
+ "=r" (fp));
+ regs = ((struct pt_regs *) (fp + STACKFRAME_SZ));
+ return _sigpause_common(set, regs);
+}
+
+asmlinkage int sys_sigsuspend(unsigned int *sigmaskp)
+{
+ struct pt_regs *regs;
+ unsigned long fp;
+ unsigned int set;
+
+ __asm__ __volatile__("mov %%fp, %0\n\t" :
+ "=r" (fp));
+ regs = ((struct pt_regs *) (fp + STACKFRAME_SZ));
+ if(verify_area(VERIFY_READ, sigmaskp, sizeof(unsigned int)))
+ return -EFAULT;
+ set = *sigmaskp;
+ return _sigpause_common(set, regs);
+}
+
+extern unsigned long nwindows;
+
+asmlinkage void do_sigreturn(struct pt_regs *regs)
{
- halt();
- return 0;
+ int wsvd;
+ struct sigcontext_struct *scptr =
+ (struct sigcontext_struct *) regs->u_regs[UREG_I0];
+
+ /* Make the stack consistant. */
+ flush_user_windows();
+
+ /* Check sanity of the user arg. */
+ if(verify_area(VERIFY_READ, scptr, sizeof(struct sigcontext_struct)) ||
+ ((((unsigned long) scptr)) & 0x3))
+ do_exit(SIGSEGV);
+
+ if((scptr->sigc_pc | scptr->sigc_npc) & 3)
+ return; /* Nice try. */
+
+ current->blocked = scptr->sigc_mask & _BLOCKABLE;
+ current->tss.sstk_info.cur_status = (scptr->sigc_onstack & 0x1);
+ regs->pc = scptr->sigc_pc;
+ regs->npc = scptr->sigc_npc;
+ regs->u_regs[UREG_FP] = scptr->sigc_sp;
+ regs->u_regs[UREG_I0] = scptr->sigc_o0;
+ regs->u_regs[UREG_G1] = scptr->sigc_g1;
+
+ /* User can only change condition codes in %psr. */
+ regs->psr &= (~PSR_ICC);
+ regs->psr |= (scptr->sigc_psr & PSR_ICC);
+}
+
+/* I love register windows...
+ * Basically, this tries to get as many of the current user
+ * windows on the stack as possible, even if unaligned. Failing
+ * that the windows end up in the per-task window save buffer
+ * in the thread struct, these will be copied onto the signal
+ * stack for possible inspection by the process.
+ */
+static inline void
+do_magic_sparc_stuff(void)
+{
+ unsigned long sp;
+ int this_win;
+
+ flush_user_windows();
+ this_win = (current->tss.w_saved - 1);
+ while(this_win >= 0) {
+ sp = current->tss.rwbuf_stkptrs[this_win];
+ if(!(sp & 7) && !verify_area(VERIFY_WRITE, (char *)sp,
+ sizeof(struct reg_window))) {
+ memcpy((char *)sp,
+ (char *)¤t->tss.reg_window[this_win],
+ sizeof(struct reg_window));
+ current->tss.w_saved--;
+ memcpy((char *)¤t->tss.reg_window[this_win],
+ (char *)¤t->tss.reg_window[this_win+1],
+ (sizeof(struct reg_window) *
+ (current->tss.w_saved-this_win)));
+ }
+ this_win -= 1;
+ }
}
/*
- * Set up a signal frame... Make the stack look the way iBCS2 expects
- * it to look.
+ * Set up a signal frame... Make the stack look the way SunOS
+ * expects it to look which is basically:
+ *
+ * ---------------------------------- <-- %sp at signal time
+ * Struct sigcontext
+ * Signal address
+ * Ptr to sigcontext area above
+ * Signal code
+ * The signal number itself
+ * One register window
+ * ---------------------------------- <-- New %sp
*/
-void setup_frame(struct sigaction * sa, unsigned long ** fp, unsigned long eip,
- struct pt_regs * regs, int signr, unsigned long oldmask)
+struct signal_sframe {
+ struct reg_window sig_window;
+ int sig_num;
+ int sig_code;
+ struct sigcontext_struct *sig_scptr;
+ int sig_address;
+ struct sigcontext_struct sig_context;
+};
+/* To align the structure properly. */
+#define SF_ALIGNEDSZ (((sizeof(struct signal_sframe) + 7) & (~7)))
+
+static inline void
+setup_frame(struct sigaction *sa, struct sigcontext_struct **fp,
+ unsigned long pc, struct pt_regs *regs, int signr,
+ unsigned long oldmask)
{
- halt();
+ struct signal_sframe *sframep;
+ struct sigcontext_struct *sc;
+ int window = 0;
+ int old_status = current->tss.sstk_info.cur_status;
+
+ sframep = (struct signal_sframe *) *fp;
+ sframep = (struct signal_sframe *) (((unsigned long) sframep)-SF_ALIGNEDSZ);
+ sc = &sframep->sig_context;
+ if(verify_area(VERIFY_WRITE, sframep, sizeof(*sframep)) ||
+ (((unsigned long) sframep) & 7) ||
+ (((unsigned long) sframep) >= KERNBASE)) {
+ printk("%s [%d]: User has trashed signal stack\n",
+ current->comm, current->pid);
+ printk("Sigstack ptr %p handler at pc<%08lx> for sig<%d>\n",
+ sframep, pc, signr);
+ show_regs(regs);
+ /* Don't change signal code and address, so that
+ * post mortem debuggers can have a look.
+ */
+ current->sig->action[SIGILL-1].sa_handler = SIG_DFL;
+ current->blocked &= ~(1<<(SIGILL-1));
+ send_sig(SIGILL,current,1);
+ return;
+ }
+ *fp = (struct sigcontext_struct *) sframep;
+ do_magic_sparc_stuff();
+
+ sc->sigc_onstack = old_status;
+ sc->sigc_mask = oldmask;
+ sc->sigc_sp = regs->u_regs[UREG_FP];
+ sc->sigc_pc = regs->pc;
+ sc->sigc_npc = regs->npc;
+ sc->sigc_psr = regs->psr;
+ sc->sigc_g1 = regs->u_regs[UREG_G1];
+ sc->sigc_o0 = regs->u_regs[UREG_I0];
+ sc->sigc_oswins = current->tss.w_saved;
+ if(current->tss.w_saved)
+ for(window = 0; window < current->tss.w_saved; window++) {
+ sc->sigc_spbuf[window] =
+ (char *)current->tss.rwbuf_stkptrs[window];
+ memcpy(&sc->sigc_wbuf[window],
+ ¤t->tss.reg_window[window],
+ sizeof(struct reg_window));
+ }
+ else
+ /* This is so that gdb and friends can trace back
+ * through the stack properly. An alternative
+ * is to set the fp in this new window to the
+ * sp of the frame at the time of the signal and
+ * I see some problems with that maneuver.
+ */
+ memcpy(sframep, (char *)regs->u_regs[UREG_FP],
+ sizeof(struct reg_window));
+
+ current->tss.w_saved = 0; /* So process is allowed to execute. */
+ sframep->sig_num = signr;
+ if(signr == SIGSEGV ||
+ signr == SIGILL ||
+ signr == SIGFPE ||
+ signr == SIGBUS ||
+ signr == SIGEMT) {
+ sframep->sig_code = current->tss.sig_desc;
+ sframep->sig_address = current->tss.sig_address;
+ } else {
+ sframep->sig_code = 0;
+ sframep->sig_address = 0;
+ }
+ sframep->sig_scptr = sc;
}
/*
@@ -64,8 +255,115 @@
* the kernel can handle, and then we build all the user-level signal handling
* stack-frames in one go after that.
*/
+
asmlinkage int do_signal(unsigned long oldmask, struct pt_regs * regs)
{
- halt();
- return 1;
+ unsigned long mask = ~current->blocked;
+ unsigned long handler_signal = 0;
+ struct sigcontext_struct *frame = NULL;
+ unsigned long pc = 0;
+ unsigned long signr;
+ struct sigaction *sa;
+
+ while ((signr = current->signal & mask) != 0) {
+ signr = ffz(~signr);
+ clear_bit(signr, ¤t->signal);
+ sa = current->sig->action + signr;
+ signr++;
+ if((current->flags & PF_PTRACED) && signr != SIGKILL) {
+ current->exit_code = signr;
+ current->state = TASK_STOPPED;
+ notify_parent(current);
+ schedule();
+ if(!(signr = current->exit_code))
+ continue;
+ current->exit_code = 0;
+ if(signr == SIGSTOP)
+ continue;
+ if(_S(signr) & current->blocked) {
+ current->signal |= _S(signr);
+ continue;
+ }
+ sa = current->sig->action + signr - 1;
+ }
+ if(sa->sa_handler == SIG_IGN) {
+ if(signr != SIGCHLD)
+ continue;
+ while(sys_waitpid(-1,NULL,WNOHANG) > 0);
+ continue;
+ }
+ if(sa->sa_handler == SIG_DFL) {
+ if(current->pid == 1)
+ continue;
+ switch(signr) {
+ case SIGCONT: case SIGCHLD: case SIGWINCH:
+ continue;
+
+ case SIGSTOP: case SIGTSTP: case SIGTTIN: case SIGTTOU:
+ if(current->flags & PF_PTRACED)
+ continue;
+ current->state = TASK_STOPPED;
+ current->exit_code = signr;
+ if(!(current->p_pptr->sig->action[SIGCHLD-1].sa_flags &
+ SA_NOCLDSTOP))
+ notify_parent(current);
+ schedule();
+ continue;
+
+ case SIGQUIT: case SIGILL: case SIGTRAP:
+ case SIGABRT: case SIGFPE: case SIGSEGV:
+ if(current->binfmt && current->binfmt->core_dump) {
+ if(current->binfmt->core_dump(signr, regs))
+ signr |= 0x80;
+ }
+ /* fall through */
+ default:
+ current->signal |= _S(signr & 0x7f);
+ do_exit(signr);
+ }
+ }
+ /* OK, we're invoking a handler. */
+ handler_signal |= 1 << (signr - 1);
+ mask &= ~sa->sa_mask;
+ }
+ if(!handler_signal)
+ return 0;
+ pc = regs->pc;
+ frame = (struct sigcontext_struct *) regs->u_regs[UREG_FP];
+ signr = 1;
+ sa = current->sig->action;
+ for(mask = 1; mask; sa++, signr++, mask += mask) {
+ if(mask > handler_signal)
+ break;
+ if(!(mask & handler_signal))
+ continue;
+ setup_frame(sa, &frame, pc, regs, signr, oldmask);
+ pc = (unsigned long) sa->sa_handler;
+ if(sa->sa_flags & SA_ONESHOT)
+ sa->sa_handler = NULL;
+ current->blocked |= sa->sa_mask;
+ oldmask |= sa->sa_mask;
+ }
+ regs->u_regs[UREG_FP] = (unsigned long) frame;
+ regs->npc = (regs->pc = pc) + 4;
+ return 1;
+}
+
+asmlinkage int
+sys_sigstack(struct sigstack *ssptr, struct sigstack *ossptr)
+{
+ /* First see if old state is wanted. */
+ if(ossptr) {
+ if(verify_area(VERIFY_WRITE, ossptr, sizeof(struct sigstack)))
+ return -EFAULT;
+ memcpy(ossptr, ¤t->tss.sstk_info, sizeof(struct sigstack));
+ }
+
+ /* Now see if we want to update the new state. */
+ if(ssptr) {
+ if(verify_area(VERIFY_READ, ssptr, sizeof(struct sigstack)))
+ return -EFAULT;
+ memcpy(¤t->tss.sstk_info, ssptr, sizeof(struct sigstack));
+ }
+ return 0;
}
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