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3.3.13: Magic

    Do not meddle in the affairs of wizards, for they
    are subtle and quick to anger.

    J.R.R. Tolkien

Magic is the mysterious and powerful art by which events are influenced outside of the normal boundaries of cause-and-effect. Rather than the glamorous ideal of shining wizards casting powerful fireballs at wicked foes, the reality of magic instead tends to be base, tedious work which earns few friends.

Because magic was taught to mankind by Tor and the other rebellious sons of Sol (see Appendix - Mythology of Olympia), magicians are fundamentally opposed to the religious orders. Once a noble studies magic, he can never study any religion skill. Magicians also refuse to stack with priests, and compete with them in assembling the Staff of the Sun (see Staff of the Sun).

The casting of a magical spell is accomplished with three ingredients: Knowledge of the spell, possession of any items necessary to fuel the spell, and a sufficient level of magical aura to perform the ritual or ceremony.

As with religious miracles, the effects of magic spells cannot cross open water (i.e., oceans).

  • Aura
  • Magician status
  • Required Items
  • Study of Spells
  • Schools of Magic
  • Magical Combat