PREV UP NEXT Olympia: The Age of Gods PBEM (Oct 4 2000)

6.1.2: Guild Halls

Guild halls are specially dedicated towers where the elite members of a skill group (e.g., [1000] Combat) come to discuss and learn the most complicated and expert skills. Guild halls are created by dedicating a tower using the guild command. Only guild members may enter a guild hall (but non-guild members can enter as guests when accompanying a guild member, i.e., stacked underneath a guild member).

A noble cannot dedicate a guild hall until he has met all the requirements to join the guild, i.e., he must have learned all the non-guild skills. He must also be alone in the tower when he dedicates it.

Guilds can only be created in a city, and only one guild of a particular type can be built in a city.

A noble must be in an appropriate guild hall to learn a guild skill (see Guild Skills). Some guilds also have other features. For example, the Trading guild hall has a market where special trade goods are bought and sold.

In some games, guild halls teach the base skill. To use a guild hall as a source of teaching, a noble will have to be escorted into the guild hall as part of a guild member's stack. Note, however, that he still cannot learn guild skills (even though he is inside a guild hall) unless he becomes a guild member.